Information! Information!

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Sometimes the largest obstacle for me is explaining how creative/technical projects will function on the front end of the production process. A good concept will cause more work for me in redesigns and edits if I do not convey it properly in the beginning phases. Add to this multiple people involved in various locations, and its easy to lose some key elements.

Below are a few examples of some informational diagrams I created to help to explain how these interactive activities will function. Each have been created for an upcoming exhibit at The Children's Museum of Indianapolis, which explores modern Egypt.

I have found these diagrams seem to help me in the process.





In the works...

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I've started to play around with some designs for a new exhibit site, I was asked to redesign. It's for an exhibit at The Children's Museum of Indianapolis.


I created all the artwork, which was actually kind of fun. The web site is catered to young children, so I got to play with some interesting colors and characters. The house itself actually exists in the exhibit. I want the house to fell life-like, so I am anticipating some interesting movements from it as one navigates the site. I sorta see it almost as another character.


Here is a more detailed JPG of my initial thoughts on the characters. They currently exist in the exhibit, but I stylized and updated them a bit.

There should be more to come. I am in the midst of brainstorming some of the educational games each user can play on the site.

LEGO Castle Adventure Beta...

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We have launched out beta site for the LEGO Castle Adventure exhibit set to open in January. We still have some tweaks, but it's starting to shape up.

Check it out at:
www.childrensmuseum.org/castles/

We are still fine tuning the layout of the type and some other visual tweaks. Make sure to select the "GAMES" button and create a coat-of-arms.

Today I'm Feeling...

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